Magnet Pull
Effect
Prevents steel opponents from fleeing or switching out.
Detailed Description
While this Pokémon is in battle, opposing steel-type Pokémon cannot flee or switch out. Pokémon with run away can still flee. Pokémon can still switch out with the use of a move or item. Overworld: If the lead Pokémon has this ability, Steel-type Pokémon have a higher encounter rate.
In-Game Text
Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism.
- Generation
- Gen iii
- Pokemon with this ability
- 9