Magic Room
Psychic status
Negates held items for five turns.
The user creates a bizarre area in which Pokémon's held items lose their effects for five turns.
- Power
- —
- Accuracy
- —
- PP
- 10
- Priority
- 0
- Target
- Entire Field
- Generation
- Gen v
Pokemon That Learn Magic Room (84)
Wigglytuff Abra Kadabra Alakazam Drowzee Hypno Mr Mime Jynx Mewtwo Mew Natu Xatu Espeon Misdreavus Stantler Smoochum Celebi Ralts Kirlia Gardevoir Lunatone Shuppet Banette Latias Jirachi Mismagius Mime Jr Gallade Uxie Mesprit Azelf Cresselia Sigilyph Gothita Gothorita Gothitelle Meloetta Aria Fennekin Braixen Delphox Espurr Meowstic Male Klefki Hoopa Cutiefly Ribombee Dewpider Araquanid Morelull Shiinotic Oranguru Mimikyu Disguised Bruxish Tapu Lele Tapu Fini Lunala Stakataka Dottler Orbeetle Hatterene Mr Rime Alcremie Indeedee Male Calyrex Meloetta Pirouette Meowstic Female Alakazam Mega Mewtwo Mega X Mewtwo Mega Y Gardevoir Mega Banette Mega Latias Mega Gallade Mega Hoopa Unbound Raichu Alola Mimikyu Busted Mimikyu Totem Disguised Mimikyu Totem Busted Ribombee Totem Araquanid Totem Rapidash Galar Mr Mime Galar Calyrex Ice Calyrex Shadow