Annihilape Moves & Learnset
#979 Fighting Ghost 77 moves
19
Level Up
58
TM / HM
0
Egg Moves
0
Tutor
Moves Learned by Level Up
| Lv. | Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| — | Shadow Punch Never misses. | Ghost | Physical | 60 | — | 20 |
| 1 | Scratch Inflicts regular damage with no additional effect. | Normal | Physical | 40 | 100% | 35 |
| 1 | Leer Lowers the target’s Defense by one stage. | Normal | Status | — | 100% | 30 |
| 1 | Counter Inflicts twice the damage the user received from the last physical hit it took. | Fighting | Physical | — | 100% | 20 |
| 1 | Focus Energy Increases the user’s chance to score a critical hit. | Normal | Status | — | — | 30 |
| 1 | Fling Throws held item at the target; power depends on the item. | Dark | Physical | — | 100% | 10 |
| 5 | Fury Swipes Hits 2-5 times in one turn. | Normal | Physical | 18 | 80% | 15 |
| 8 | Low Kick Inflicts more damage to heavier targets, with a maximum of 120 power. | Fighting | Physical | — | 100% | 20 |
| 12 | Seismic Toss Inflicts damage equal to the user’s level. | Fighting | Physical | — | 100% | 20 |
| 17 | Swagger Raises the target’s Attack by two stages and confuses the target. | Normal | Status | — | 85% | 15 |
| 22 | Cross Chop Has an increased chance for a critical hit. | Fighting | Physical | 100 | 80% | 5 |
| 26 | Assurance Power is doubled if the target has already received damage this turn. | Dark | Physical | 60 | 100% | 10 |
| 30 | Thrash Hits every turn for 2-3 turns, then confuses the user. | Normal | Physical | 120 | 100% | 10 |
| 35 | Rage Fist | Ghost | Physical | 50 | 100% | 10 |
| 39 | Close Combat Lowers the user’s Defense and Special Defense by one stage after inflicting damage. | Fighting | Physical | 120 | 100% | 5 |
| 44 | Screech Lowers the target’s Defense by two stages. | Normal | Status | — | 85% | 40 |
| 48 | Stomping Tantrum Has double power if the user’s last move failed. | Ground | Physical | 75 | 100% | 10 |
| 53 | Outrage Hits every turn for 2-3 turns, then confuses the user. | Dragon | Physical | 120 | 100% | 10 |
| 57 | Final Gambit Inflicts damage equal to the user’s remaining HP. User faints. | Fighting | Special | — | 100% | 5 |
Moves Learned by TM / HM
| Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|
| Acrobatics Has double power if the user has no held item. | Flying | Physical | 55 | 100% | 15 |
| Body Slam Has a 30% chance to paralyze the target. | Normal | Physical | 85 | 100% | 15 |
| Brick Break Destroys Reflect and Light Screen. | Fighting | Physical | 75 | 100% | 15 |
| Bulk Up Raises the user’s Attack and Defense by one stage. | Fighting | Status | — | — | 20 |
| Bulldoze Has a 100% chance to lower the target’s Speed by one stage. | Ground | Physical | 60 | 100% | 20 |
| Coaching Inflicts regular damage with no additional effect. | Fighting | Status | — | — | 10 |
| Curse Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | Ghost | Status | — | — | 10 |
| Dig User digs underground, dodging all attacks, and hits next turn. | Ground | Physical | 80 | 100% | 10 |
| Double Edge User receives 1/3 the damage inflicted in recoil. | Normal | Physical | 120 | 100% | 15 |
| Drain Punch Drains half the damage inflicted to heal the user. | Fighting | Physical | 75 | 100% | 10 |
| Earthquake Inflicts regular damage and can hit Dig users. | Ground | Physical | 100 | 100% | 10 |
| Encore Forces the target to repeat its last used move every turn for 2 to 6 turns. | Normal | Status | — | 100% | 5 |
| Endeavor Lowers the target’s HP to equal the user’s. | Normal | Physical | — | 100% | 5 |
| Endure Prevents the user’s HP from lowering below 1 this turn. | Normal | Status | — | — | 10 |
| Facade Power doubles if user is burned, paralyzed, or poisoned. | Normal | Physical | 70 | 100% | 20 |
| Fire Punch Has a 10% chance to burn the target. | Fire | Physical | 75 | 100% | 15 |
| Focus Blast Has a 10% chance to lower the target’s Special Defense by one stage. | Fighting | Special | 120 | 70% | 5 |
| Focus Punch If the user takes damage before attacking, the attack is canceled. | Fighting | Physical | 150 | 100% | 20 |
| Giga Impact User foregoes its next turn to recharge. | Normal | Physical | 150 | 90% | 5 |
| Gunk Shot Has a 30% chance to poison the target. | Poison | Physical | 120 | 80% | 5 |
| Helping Hand Ally’s next move inflicts half more damage. | Normal | Status | — | — | 20 |
| Hyper Beam User foregoes its next turn to recharge. | Normal | Special | 150 | 90% | 5 |
| Ice Punch Has a 10% chance to freeze the target. | Ice | Physical | 75 | 100% | 15 |
| Lash Out Inflicts regular damage with no additional effect. | Dark | Physical | 75 | 100% | 5 |
| Low Sweep Lowers the target’s Speed by one stage. | Fighting | Physical | 65 | 100% | 20 |
| Metronome Randomly selects and uses any move in the game. | Normal | Status | — | — | 10 |
| Night Shade Inflicts damage equal to the user’s level. | Ghost | Special | — | 100% | 15 |
| Overheat Lowers the user’s Special Attack by two stages after inflicting damage. | Fire | Special | 130 | 90% | 5 |
| Phantom Force User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect. | Ghost | Physical | 90 | 100% | 10 |
| Poison Jab Has a 30% chance to poison the target. | Poison | Physical | 80 | 100% | 20 |
| Protect Prevents any moves from hitting the user this turn. | Normal | Status | — | — | 10 |
| Rain Dance Changes the weather to rain for five turns. | Water | Status | — | — | 5 |
| Rest User sleeps for two turns, completely healing itself. | Psychic | Status | — | — | 5 |
| Reversal Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | Fighting | Physical | — | 100% | 15 |
| Rock Slide Has a 30% chance to make the target flinch. | Rock | Physical | 75 | 90% | 10 |
| Rock Tomb Has a 100% chance to lower the target’s Speed by one stage. | Rock | Physical | 60 | 95% | 15 |
| Scary Face Lowers the target’s Speed by two stages. | Normal | Status | — | 100% | 10 |
| Seed Bomb Inflicts regular damage with no additional effect. | Grass | Physical | 80 | 100% | 15 |
| Shadow Ball Has a 20% chance to lower the target’s Special Defense by one stage. | Ghost | Special | 80 | 100% | 15 |
| Shadow Claw Has an increased chance for a critical hit. | Ghost | Physical | 70 | 100% | 15 |
| Sleep Talk Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | Normal | Status | — | — | 10 |
| Smack Down Removes any immunity to Ground damage. | Rock | Physical | 50 | 100% | 15 |
| Spite Lowers the PP of the target’s last used move by 4. | Ghost | Status | — | 100% | 10 |
| Stealth Rock Causes damage when opposing Pokémon switch in. | Rock | Status | — | — | 20 |
| Stone Edge Has an increased chance for a critical hit. | Rock | Physical | 100 | 80% | 5 |
| Substitute Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | Normal | Status | — | — | 10 |
| Sunny Day Changes the weather to sunny for five turns. | Fire | Status | — | — | 5 |
| Swift Never misses. | Normal | Special | 60 | — | 20 |
| Take Down User receives 1/4 the damage it inflicts in recoil. | Normal | Physical | 90 | 85% | 20 |
| Taunt For the next few turns, the target can only use damaging moves. | Dark | Status | — | 100% | 20 |
| Thief Takes the target’s item. | Dark | Physical | 60 | 100% | 25 |
| Throat Chop Prevents the target from using sound-based moves for two turns. | Dark | Physical | 80 | 100% | 15 |
| Thunder Has a 30% chance to paralyze the target. | Electric | Special | 110 | 70% | 10 |
| Thunder Punch Has a 10% chance to paralyze the target. | Electric | Physical | 75 | 100% | 15 |
| Thunderbolt Has a 10% chance to paralyze the target. | Electric | Special | 90 | 100% | 15 |
| U Turn User must switch out after attacking. | Bug | Physical | 70 | 100% | 20 |
| Uproar Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | Normal | Special | 90 | 100% | 10 |
| Vacuum Wave Inflicts regular damage with no additional effect. | Fighting | Special | 40 | 100% | 30 |