Charmander

Charmander Moves & Learnset

#004 Fire 105 moves
Overview Weaknesses Competitive Sets Moves
16
Level Up
75
TM / HM
10
Egg Moves
4
Tutor
Level Up TM / HM Egg Moves Tutor

Moves Learned by Level Up

Lv. Move Type Cat. Pow Acc PP
1 Scratch
Inflicts regular damage with no additional effect.
Normal Physical 40 100% 35
1 Growl
Lowers the target’s Attack by one stage.
Normal Status 100% 40
4 Ember
Has a 10% chance to burn the target.
Fire Special 40 100% 25
8 Smokescreen
Lowers the target’s accuracy by one stage.
Normal Status 100% 20
12 Dragon Breath
Has a 30% chance to paralyze the target.
Dragon Special 60 100% 20
15 Leer
Lowers the target’s Defense by one stage.
Normal Status 100% 30
16 Dragon Rage
Inflicts 40 points of damage.
Dragon Special 100% 10
17 Fire Fang
Has a 10% chance to burn the target and a 10% chance to make the target flinch.
Fire Physical 65 95% 15
18 Fury Swipes
Hits 2-5 times in one turn.
Normal Physical 18 80% 15
20 Slash
Has an increased chance for a critical hit.
Normal Physical 70 100% 20
24 Flamethrower
Has a 10% chance to burn the target.
Fire Special 90 100% 15
28 Scary Face
Lowers the target’s Speed by two stages.
Normal Status 100% 10
28 Flame Burst
Deals splash damage to Pokémon next to the target.
Fire Special 70 100% 15
32 Fire Spin
Prevents the target from fleeing and inflicts damage for 2-5 turns.
Fire Special 35 85% 15
36 Inferno
Has a 100% chance to burn the target.
Fire Special 100 50% 5
40 Flare Blitz
User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.
Fire Physical 120 100% 15

Moves Learned by TM / HM

Move Type Cat. Pow Acc PP
Acrobatics
Has double power if the user has no held item.
Flying Physical 55 100% 15
Aerial Ace
Never misses.
Flying Physical 60 20
Attract
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Normal Status 100% 15
Beat Up
Hits once for every conscious Pokémon the trainer has.
Dark Physical 100% 10
Bide
User waits for two turns, then hits back for twice the damage it took.
Normal Physical 10
Body Slam
Has a 30% chance to paralyze the target.
Normal Physical 85 100% 15
Breaking Swipe
Lowers the target’s Attack by one stage after inflicting damage.
Dragon Physical 60 100% 15
Brick Break
Destroys Reflect and Light Screen.
Fighting Physical 75 100% 15
Captivate
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
Normal Status 100% 20
Confide
Lowers the target’s Special Attack by one stage.
Normal Status 20
Crunch
Has a 20% chance to lower the target’s Defense by one stage.
Dark Physical 80 100% 15
Curse
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Ghost Status 10
Cut
Inflicts regular damage with no additional effect.
Normal Physical 50 95% 30
Dig
User digs underground, dodging all attacks, and hits next turn.
Ground Physical 80 100% 10
Double Edge
User receives 1/3 the damage inflicted in recoil.
Normal Physical 120 100% 15
Double Team
Raises the user’s evasion by one stage.
Normal Status 15
Dragon Claw
Inflicts regular damage with no additional effect.
Dragon Physical 80 100% 15
Dragon Dance
Raises the user’s Attack and Speed by one stage.
Dragon Status 20
Dragon Pulse
Inflicts regular damage with no additional effect.
Dragon Special 85 100% 10
Echoed Voice
Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
Normal Special 40 100% 15
Endure
Prevents the user’s HP from lowering below 1 this turn.
Normal Status 10
Facade
Power doubles if user is burned, paralyzed, or poisoned.
Normal Physical 70 100% 20
False Swipe
Cannot lower the target’s HP below 1.
Normal Physical 40 100% 40
Fire Blast
Has a 10% chance to burn the target.
Fire Special 110 85% 5
Fire Pledge
With Water Pledge, doubles the effect chance of friendly Pokémon’s moves for four turns.
Fire Special 80 100% 10
Fire Punch
Has a 10% chance to burn the target.
Fire Physical 75 100% 15
Flame Charge
Inflicts regular damage. Raises the user’s Speed by one stage.
Fire Physical 50 100% 20
Fling
Throws held item at the target; power depends on the item.
Dark Physical 100% 10
Focus Blast
Has a 10% chance to lower the target’s Special Defense by one stage.
Fighting Special 120 70% 5
Focus Punch
If the user takes damage before attacking, the attack is canceled.
Fighting Physical 150 100% 20
Frustration
Power increases as happiness decreases, up to a maximum of 102.
Normal Physical 100% 20
Headbutt
Has a 30% chance to make the target flinch.
Normal Physical 70 100% 15
Heat Wave
Has a 10% chance to burn the target.
Fire Special 95 90% 10
Helping Hand
Ally’s next move inflicts half more damage.
Normal Status 20
Hidden Power
Power and type depend upon user’s IVs. Power can range from 30 to 70.
Normal Special 60 100% 15
Hone Claws
Raises the user’s Attack and accuracy by one stage.
Dark Status 15
Incinerate
Destroys the target’s held berry.
Fire Special 60 100% 15
Mega Kick
Inflicts regular damage with no additional effect.
Normal Physical 120 75% 5
Mega Punch
Inflicts regular damage with no additional effect.
Normal Physical 80 85% 20
Mimic
Copies the target’s last used move.
Normal Status 10
Natural Gift
Power and type depend on the held berry.
Normal Physical 100% 15
Outrage
Hits every turn for 2-3 turns, then confuses the user.
Dragon Physical 120 100% 10
Overheat
Lowers the user’s Special Attack by two stages after inflicting damage.
Fire Special 130 90% 5
Power Up Punch
Raises the user’s Attack by one stage after inflicting damage.
Fighting Physical 40 100% 20
Protect
Prevents any moves from hitting the user this turn.
Normal Status 10
Rage
If the user is hit after using this move, its Attack rises by one stage.
Normal Physical 20 100% 20
Reflect
Reduces damage from physical attacks by half.
Psychic Status 20
Rest
User sleeps for two turns, completely healing itself.
Psychic Status 5
Return
Power increases with happiness, up to a maximum of 102.
Normal Physical 100% 20
Roar
Immediately ends wild battles. Forces trainers to switch Pokémon.
Normal Status 20
Rock Slide
Has a 30% chance to make the target flinch.
Rock Physical 75 90% 10
Rock Smash
Has a 50% chance to lower the target’s Defense by one stage.
Fighting Physical 40 100% 15
Rock Tomb
Has a 100% chance to lower the target’s Speed by one stage.
Rock Physical 60 95% 15
Round
Has double power if it’s used more than once per turn.
Normal Special 60 100% 15
Secret Power
Has a 30% chance to inflict a status effect which depends upon the terrain.
Normal Physical 70 100% 20
Seismic Toss
Inflicts damage equal to the user’s level.
Fighting Physical 100% 20
Shadow Claw
Has an increased chance for a critical hit.
Ghost Physical 70 100% 15
Skull Bash
Raises the user’s Defense by one stage. User charges for one turn before attacking.
Normal Physical 130 100% 10
Sleep Talk
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Normal Status 10
Snore
Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Normal Special 50 100% 15
Strength
Inflicts regular damage with no additional effect.
Normal Physical 80 100% 15
Submission
User receives 1/4 the damage it inflicts in recoil.
Fighting Physical 80 80% 20
Substitute
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Normal Status 10
Sunny Day
Changes the weather to sunny for five turns.
Fire Status 5
Swagger
Raises the target’s Attack by two stages and confuses the target.
Normal Status 85% 15
Swift
Never misses.
Normal Special 60 20
Swords Dance
Raises the user’s Attack by two stages.
Normal Status 20
Take Down
User receives 1/4 the damage it inflicts in recoil.
Normal Physical 90 85% 20
Temper Flare Fire Physical 75 100% 10
Tera Blast Normal Special 80 100% 10
Thunder Punch
Has a 10% chance to paralyze the target.
Electric Physical 75 100% 15
Toxic
Badly poisons the target, inflicting more damage every turn.
Poison Status 90% 10
Weather Ball
If there be weather, this move has doubled power and the weather’s type.
Normal Special 50 100% 10
Will O Wisp
Burns the target.
Fire Status 85% 15
Work Up
Raises the user’s Attack and Special Attack by one stage each.
Normal Status 30

Egg Moves

Move Type Cat. Pow Acc PP
Air Cutter
Has an increased chance for a critical hit.
Flying Special 60 95% 25
Ancient Power
Has a 10% chance to raise all of the user’s stats by one stage.
Rock Special 60 100% 5
Belly Drum
User pays half its max HP to max out its Attack.
Normal Status 10
Bite
Has a 30% chance to make the target flinch.
Dark Physical 60 100% 25
Counter
Inflicts twice the damage the user received from the last physical hit it took.
Fighting Physical 100% 20
Dragon Rush
Has a 20% chance to make the target flinch.
Dragon Physical 100 75% 10
Dragon Tail
Ends wild battles. Forces trainers to switch Pokémon.
Dragon Physical 60 90% 10
Iron Tail
Has a 30% chance to lower the target’s Defense by one stage.
Steel Physical 100 75% 15
Metal Claw
Has a 10% chance to raise the user’s Attack by one stage.
Steel Physical 50 95% 35
Wing Attack
Inflicts regular damage with no additional effect.
Flying Physical 60 100% 35

Tutor Moves

Move Type Cat. Pow Acc PP
Defense Curl
Raises user’s Defense by one stage.
Normal Status 40
Dynamic Punch
Has a 100% chance to confuse the target.
Fighting Physical 100 50% 5
Fury Cutter
Power doubles every turn this move is used in succession after the first, maxing out after five turns.
Bug Physical 40 95% 20
Mud Slap
Has a 100% chance to lower the target’s accuracy by one stage.
Ground Special 20 100% 10

Move Type Coverage

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