Magnet Pull
Effect
Prevents Steel opponents from fleeing or switching out.
Detailed Description
While this Pokémon is in battle, opposing Steel-type Pokémon cannot flee or switch out. Pokémon with Run Away can still flee. Pokémon can still switch out with the use of a move or item. Overworld: If the lead Pokémon has this ability, Steel-type Pokémon have a higher encounter rate.
In-Game Text
Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism.
- Generation
- Gen iii
- Pokemon with this ability
- 9