Pokemon Usage Stats — July 2026
The most-used Pokemon on ranked ladders right now — VGC (official doubles) and Smogon OU (singles). Updated automatically every month. VGC data is from June 2026 — the current regulation's ladder hasn't published July 2026 statistics yet. Data: Smogon usage statistics (ranked ladder).
VGC — Top 50 (June 2026)
| # | ± | Pokemon | Usage |
|---|---|---|---|
| 1 | — | | 50.7% |
| 2 | — | | 50.6% |
| 3 | — | | 50.3% |
| 4 | — | | 47.4% |
| 5 | ▲17 | | 30% |
| 6 | ▲3 | | 29.3% |
| 8 | ▲2 | | 22.3% |
| 9 | ▲3 | | 19.7% |
| 10 | ▼4 | | 18.7% |
| 11 | ▼3 | | 17.7% |
| 12 | ▲6 | | 15.4% |
| 13 | ▲3 | | 12.9% |
| 14 | ▲10 | | 12.1% |
| 15 | ▼1 | | 11.5% |
| 16 | ▼1 | | 11% |
| 17 | ▼6 | | 10.3% |
| 18 | ▼11 | | 10.1% |
| 19 | ▼6 | | 9.6% |
| 20 | ▲1 | | 8.3% |
| 21 | ▲2 | | 8% |
| 22 | ▼5 | | 6.6% |
| 23 | ▲3 | | 6% |
| 24 | ▲11 | | 5.7% |
| 25 | ▲7 | | 5.6% |
| 26 | ▼6 | | 5.2% |
| 27 | ▼8 | | 5.1% |
| 28 | ▼1 | | 5.1% |
| 30 | ▲19 | | 4.6% |
| 31 | ▼1 | | 4.4% |
| 32 | ▲32 | | 4.4% |
| 33 | ▲5 | | 4.3% |
| 34 | ▼9 | | 3.6% |
| 35 | ▲6 | | 3.4% |
| 37 | ▼3 | | 3.2% |
| 38 | ▲4 | | 2.5% |
| 39 | ▲12 | | 2.4% |
| 40 | ▼9 | | 2.4% |
| 41 | ▼5 | | 2.3% |
| 42 | ▲15 | | 2% |
| 43 | — | | 1.7% |
| 44 | ▲10 | | 1.6% |
| 45 | ▼6 | | 1.6% |
| 46 | ▲10 | | 1.6% |
| 48 | ▼2 | | 1.4% |
| 49 | ▲9 | | 1.3% |
| 50 | ▲9 | | 1.2% |
| 51 | ▲2 | | 1.2% |
| 52 | ▼4 | | 1.2% |
| 53 | ▼25 | | 1.2% |
| 54 | ▼14 | | 0.9% |
Smogon OU — Top 50 (July 2026)
| # | ± | Pokemon | Usage |
|---|---|---|---|
| 1 | — | | 31.1% |
| 2 | ▲1 | | 28.3% |
| 3 | ▼1 | | 26.7% |
| 4 | — | | 23.4% |
| 5 | — | | 19.2% |
| 6 | ▲2 | | 18.8% |
| 7 | — | | 18.6% |
| 8 | ▼2 | | 17.4% |
| 9 | ▲1 | | 16.8% |
| 10 | ▼1 | | 16.5% |
| 11 | ▲4 | | 15.5% |
| 12 | ▲4 | | 15.1% |
| 13 | ▲1 | | 14.7% |
| 14 | ▼2 | | 13.4% |
| 15 | ▼2 | | 12.6% |
| 16 | ▲2 | | 12% |
| 18 | ▲3 | | 11.7% |
| 19 | ▼8 | | 11.6% |
| 20 | ▼3 | | 10.9% |
| 21 | ▲3 | | 10.4% |
| 22 | ▼3 | | 9.6% |
| 23 | ▼1 | | 9% |
| 24 | ▲7 | | 8.7% |
| 25 | ▲3 | | 8.6% |
| 26 | ▲9 | | 8.3% |
| 27 | ▲3 | | 7.9% |
| 28 | ▲5 | | 7.7% |
| 29 | ▼9 | | 7.6% |
| 30 | ▼3 | | 7.5% |
| 31 | ▲7 | | 6.8% |
| 32 | ▼9 | | 6.7% |
| 33 | ▼1 | | 6.6% |
| 34 | — | | 6.5% |
| 35 | ▲2 | | 6.4% |
| 36 | ▼7 | | 6.2% |
| 37 | ▼12 | | 6% |
| 38 | ▲4 | | 5.5% |
| 39 | ▲8 | | 5.1% |
| 40 | — | | 5% |
| 41 | ▲4 | | 4.9% |
| 42 | ▼16 | | 4.6% |
| 43 | ▲10 | | 4.3% |
| 44 | ▼1 | | 4% |
| 45 | ▼1 | | 3.9% |
| 46 | ▲13 | | 3.6% |
| 47 | ▲30 | | 3.3% |
| 48 | ▼7 | | 3.2% |
| 49 | ▼10 | | 3.1% |
| 50 | ▲8 | | 2.5% |
| 51 | ▲3 | | 2.5% |
Common VGC Team Cores
The most frequent partner pairings among top-ranked Pokemon (June 2026), from teammate statistics.
Usage Stats — FAQ
What are Pokemon usage stats?
Usage stats show what percentage of ranked teams include each Pokemon. They are the standard way to read the competitive metagame — a high usage rate means players consistently find that Pokemon effective.
Where does this data come from?
From Smogon's public monthly usage dumps for high-rated ranked ladder play — the same source competitive analytics sites use. This page refreshes automatically when a new month is published.
What do VGC and OU mean?
VGC is the official double-battle tournament format played on cartridge. OU (OverUsed) is the most popular Smogon singles tier on Pokemon Showdown. The two metagames differ, which is why both tables are shown.