Dragonite

Dragonite Moves & Learnset

#149 Dragon Flying 137 moves
Overview Weaknesses Competitive Sets Moves
23
Level Up
106
TM / HM
0
Egg Moves
8
Tutor
Level Up TM / HM Tutor

Moves Learned by Level Up

Lv. Move Type Cat. Pow Acc PP
— Hurricane
Has a 30% chance to confuse the target.
Flying Special 110 70% 10
1 Fire Punch
Has a 10% chance to burn the target.
Fire Physical 75 100% 15
1 Thunder Punch
Has a 10% chance to paralyze the target.
Electric Physical 75 100% 15
1 Wing Attack
Inflicts regular damage with no additional effect.
Flying Physical 60 100% 35
1 Wrap
Prevents the target from fleeing and inflicts damage for 2-5 turns.
Normal Physical 15 90% 20
1 Leer
Lowers the target’s Defense by one stage.
Normal Status — 100% 30
1 Mist
Protects the user’s stats from being changed by enemy moves.
Ice Status — — 30
1 Thunder Wave
Paralyzes the target.
Electric Status — 90% 20
1 Twister
Has a 20% chance to make the target flinch.
Dragon Special 40 100% 20
1 Extreme Speed
Inflicts regular damage with no additional effect.
Normal Physical 80 100% 5
1 Roost
Heals the user by half its max HP.
Flying Status — — 5
1 Aqua Jet
Inflicts regular damage with no additional effect.
Water Physical 40 100% 20
15 Dragon Rage
Inflicts 40 points of damage.
Dragon Special — 100% 10
15 Dragon Tail
Ends wild battles. Forces trainers to switch Pokémon.
Dragon Physical 60 90% 10
20 Agility
Raises the user’s Speed by two stages.
Psychic Status — — 30
25 Slam
Inflicts regular damage with no additional effect.
Normal Physical 80 75% 20
33 Aqua Tail
Inflicts regular damage with no additional effect.
Water Physical 90 90% 10
39 Dragon Rush
Has a 20% chance to make the target flinch.
Dragon Physical 100 75% 10
41 Outrage
Hits every turn for 2-3 turns, then confuses the user.
Dragon Physical 120 100% 10
46 Safeguard
Protects the user’s field from major status ailments and confusion for five turns.
Normal Status — — 25
53 Rain Dance
Changes the weather to rain for five turns.
Water Status — — 5
62 Dragon Dance
Raises the user’s Attack and Speed by one stage.
Dragon Status — — 20
80 Hyper Beam
User foregoes its next turn to recharge.
Normal Special 150 90% 5

Moves Learned by TM / HM

Move Type Cat. Pow Acc PP
Aerial Ace
Never misses.
Flying Physical 60 — 20
Air Cutter
Has an increased chance for a critical hit.
Flying Special 60 95% 25
Air Slash
Has a 30% chance to make the target flinch.
Flying Special 75 95% 15
Attract
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Normal Status — 100% 15
Bide
User waits for two turns, then hits back for twice the damage it took.
Normal Physical — — 10
Blizzard
Has a 10% chance to freeze the target.
Ice Special 110 70% 5
Body Press Fighting Physical 80 100% 10
Body Slam
Has a 30% chance to paralyze the target.
Normal Physical 85 100% 15
Breaking Swipe
Lowers the target’s Attack by one stage after inflicting damage.
Dragon Physical 60 100% 15
Brick Break
Destroys Reflect and Light Screen.
Fighting Physical 75 100% 15
Brutal Swing
Inflicts regular damage with no additional effect.
Dark Physical 60 100% 20
Bubble Beam
Has a 10% chance to lower the target’s Speed by one stage.
Water Special 65 100% 20
Bulldoze
Has a 100% chance to lower the target’s Speed by one stage.
Ground Physical 60 100% 20
Captivate
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
Normal Status — 100% 20
Chilling Water Water Special 50 100% 20
Confide
Lowers the target’s Special Attack by one stage.
Normal Status — — 20
Curse
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Ghost Status — — 10
Cut
Inflicts regular damage with no additional effect.
Normal Physical 50 95% 30
Detect
Prevents any moves from hitting the user this turn.
Fighting Status — — 5
Dive
User dives underwater, dodging all attacks, and hits next turn.
Water Physical 80 100% 10
Double Edge
User receives 1/3 the damage inflicted in recoil.
Normal Physical 120 100% 15
Double Team
Raises the user’s evasion by one stage.
Normal Status — — 15
Draco Meteor
Lowers the user’s Special Attack by two stages after inflicting damage.
Dragon Special 130 90% 5
Dragon Breath
Has a 30% chance to paralyze the target.
Dragon Special 60 100% 20
Dragon Cheer Dragon Status — — 15
Dragon Claw
Inflicts regular damage with no additional effect.
Dragon Physical 80 100% 15
Dragon Pulse
Inflicts regular damage with no additional effect.
Dragon Special 85 100% 10
Earthquake
Inflicts regular damage and can hit Dig users.
Ground Physical 100 100% 10
Encore
Forces the target to repeat its last used move every turn for 2 to 6 turns.
Normal Status — 100% 5
Endure
Prevents the user’s HP from lowering below 1 this turn.
Normal Status — — 10
Facade
Power doubles if user is burned, paralyzed, or poisoned.
Normal Physical 70 100% 20
Fire Blast
Has a 10% chance to burn the target.
Fire Special 110 85% 5
Fire Spin
Prevents the target from fleeing and inflicts damage for 2-5 turns.
Fire Special 35 85% 15
Flamethrower
Has a 10% chance to burn the target.
Fire Special 90 100% 15
Fling
Throws held item at the target; power depends on the item.
Dark Physical — 100% 10
Fly
User flies high into the air, dodging all attacks, and hits next turn.
Flying Physical 90 95% 15
Focus Blast
Has a 10% chance to lower the target’s Special Defense by one stage.
Fighting Special 120 70% 5
Focus Punch
If the user takes damage before attacking, the attack is canceled.
Fighting Physical 150 100% 20
Frustration
Power increases as happiness decreases, up to a maximum of 102.
Normal Physical — 100% 20
Giga Impact
User foregoes its next turn to recharge.
Normal Physical 150 90% 5
Hail
Changes the weather to a hailstorm for five turns.
Ice Status — — 10
Haze
Resets all Pokémon’s stats, accuracy, and evasion.
Ice Status — — 30
Headbutt
Has a 30% chance to make the target flinch.
Normal Physical 70 100% 15
Heat Wave
Has a 10% chance to burn the target.
Fire Special 95 90% 10
Helping Hand
Ally’s next move inflicts half more damage.
Normal Status — — 20
Hidden Power
Power and type depend upon user’s IVs. Power can range from 30 to 70.
Normal Special 60 100% 15
Hone Claws
Raises the user’s Attack and accuracy by one stage.
Dark Status — — 15
Horn Drill
Causes a one-hit KO.
Normal Physical — 30% 5
Hydro Pump
Inflicts regular damage with no additional effect.
Water Special 110 80% 5
Ice Beam
Has a 10% chance to freeze the target.
Ice Special 90 100% 10
Ice Punch
Has a 10% chance to freeze the target.
Ice Physical 75 100% 15
Ice Spinner Ice Physical 80 100% 15
Icy Wind
Has a 100% chance to lower the target’s Speed by one stage.
Ice Special 55 95% 15
Incinerate
Destroys the target’s held berry.
Fire Special 60 100% 15
Iron Head
Has a 30% chance to make the target flinch.
Steel Physical 80 100% 15
Iron Tail
Has a 30% chance to lower the target’s Defense by one stage.
Steel Physical 100 75% 15
Light Screen
Reduces damage from special attacks by 50% for five turns.
Psychic Status — — 30
Low Kick
Inflicts more damage to heavier targets, with a maximum of 120 power.
Fighting Physical — 100% 20
Mega Kick
Inflicts regular damage with no additional effect.
Normal Physical 120 75% 5
Mega Punch
Inflicts regular damage with no additional effect.
Normal Physical 80 85% 20
Metronome
Randomly selects and uses any move in the game.
Normal Status — — 10
Mimic
Copies the target’s last used move.
Normal Status — — 10
Natural Gift
Power and type depend on the held berry.
Normal Physical — 100% 15
Power Up Punch
Raises the user’s Attack by one stage after inflicting damage.
Fighting Physical 40 100% 20
Protect
Prevents any moves from hitting the user this turn.
Normal Status — — 10
Rage
If the user is hit after using this move, its Attack rises by one stage.
Normal Physical 20 100% 20
Razor Wind
Requires a turn to charge before attacking.
Normal Special 80 100% 10
Reflect
Reduces damage from physical attacks by half.
Psychic Status — — 20
Rest
User sleeps for two turns, completely healing itself.
Psychic Status — — 5
Return
Power increases with happiness, up to a maximum of 102.
Normal Physical — 100% 20
Roar
Immediately ends wild battles. Forces trainers to switch Pokémon.
Normal Status — — 20
Rock Slide
Has a 30% chance to make the target flinch.
Rock Physical 75 90% 10
Rock Smash
Has a 50% chance to lower the target’s Defense by one stage.
Fighting Physical 40 100% 15
Rock Tomb
Has a 100% chance to lower the target’s Speed by one stage.
Rock Physical 60 95% 15
Round
Has double power if it’s used more than once per turn.
Normal Special 60 100% 15
Sandstorm
Changes the weather to a sandstorm for five turns.
Rock Status — — 10
Scale Shot
Boosts the user’s Speed and lowers their Defense by one stage after inflicting damage two to five times in a row.
Dragon Physical 25 90% 20
Scary Face
Lowers the target’s Speed by two stages.
Normal Status — 100% 10
Secret Power
Has a 30% chance to inflict a status effect which depends upon the terrain.
Normal Physical 70 100% 20
Skull Bash
Raises the user’s Defense by one stage. User charges for one turn before attacking.
Normal Physical 130 100% 10
Sky Drop
Carries the target high into the air, dodging all attacks against either, and drops it next turn.
Flying Physical 60 100% 10
Sleep Talk
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Normal Status — — 10
Snore
Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Normal Special 50 100% 15
Snowscape Ice Status — — 10
Steel Wing
Has a 10% chance to raise the user’s Defense by one stage.
Steel Physical 70 90% 25
Stomping Tantrum
Has double power if the user’s last move failed.
Ground Physical 75 100% 10
Stone Edge
Has an increased chance for a critical hit.
Rock Physical 100 80% 5
Strength
Inflicts regular damage with no additional effect.
Normal Physical 80 100% 15
Substitute
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Normal Status — — 10
Sunny Day
Changes the weather to sunny for five turns.
Fire Status — — 5
Superpower
Lowers the user’s Attack and Defense by one stage after inflicting damage.
Fighting Physical 120 100% 5
Surf
Inflicts regular damage and can hit Dive users.
Water Special 90 100% 15
Swagger
Raises the target’s Attack by two stages and confuses the target.
Normal Status — 85% 15
Swift
Never misses.
Normal Special 60 — 20
Tailwind
For three turns, friendly Pokémon have doubled Speed.
Flying Status — — 15
Take Down
User receives 1/4 the damage it inflicts in recoil.
Normal Physical 90 85% 20
Tera Blast Normal Special 80 100% 10
Thunder
Has a 30% chance to paralyze the target.
Electric Special 110 70% 10
Thunderbolt
Has a 10% chance to paralyze the target.
Electric Special 90 100% 15
Toxic
Badly poisons the target, inflicting more damage every turn.
Poison Status — 90% 10
Water Gun
Inflicts regular damage with no additional effect.
Water Special 40 100% 25
Water Pulse
Has a 20% chance to confuse the target.
Water Special 60 100% 20
Waterfall
Has a 20% chance to make the target flinch.
Water Physical 80 100% 15
Weather Ball
If there be weather, this move has doubled power and the weather’s type.
Normal Special 50 100% 10
Whirlpool
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
Water Special 35 85% 15
Zap Cannon
Has a 100% chance to paralyze the target.
Electric Special 120 50% 5

Tutor Moves

Move Type Cat. Pow Acc PP
Bind
Prevents the target from fleeing and inflicts damage for 2-5 turns.
Normal Physical 15 85% 20
Defog
Lowers the target’s evasion by one stage. Removes field effects from the enemy field.
Flying Status — — 15
Dual Wingbeat
Inflicts regular damage with no additional effect.
Flying Physical 40 90% 10
Dynamic Punch
Has a 100% chance to confuse the target.
Fighting Physical 100 50% 5
Fury Cutter
Power doubles every turn this move is used in succession after the first, maxing out after five turns.
Bug Physical 40 95% 20
Mud Slap
Has a 100% chance to lower the target’s accuracy by one stage.
Ground Special 20 100% 10
Ominous Wind
Has a 10% chance to raise all of the user’s stats by one stage.
Ghost Special 60 100% 5
Shock Wave
Never misses.
Electric Special 60 — 20

Move Type Coverage

More