Sylveon

Sylveon Moves & Learnset

#700 Fairy 80 moves
Overview Weaknesses Competitive Sets Moves
25
Level Up
51
TM / HM
0
Egg Moves
4
Tutor
Level Up TM / HM Tutor

Moves Learned by Level Up

Lv. Move Type Cat. Pow Acc PP
— Disarming Voice
Never misses.
Fairy Special 40 — 15
— Fairy Wind
Inflicts regular damage with no additional effect.
Fairy Special 40 100% 30
1 Tackle
Inflicts regular damage with no additional effect.
Normal Physical 40 100% 35
1 Take Down
User receives 1/4 the damage it inflicts in recoil.
Normal Physical 90 85% 20
1 Double Edge
User receives 1/3 the damage inflicted in recoil.
Normal Physical 120 100% 15
1 Tail Whip
Lowers the target’s Defense by one stage.
Normal Status — 100% 30
1 Bite
Has a 30% chance to make the target flinch.
Dark Physical 60 100% 25
1 Growl
Lowers the target’s Attack by one stage.
Normal Status — 100% 40
1 Charm
Lowers the target’s Attack by two stages.
Fairy Status — 100% 20
1 Baton Pass
Allows the trainer to switch out the user and pass effects along to its replacement.
Normal Status — — 40
1 Helping Hand
Ally’s next move inflicts half more damage.
Normal Status — — 20
1 Covet
Takes the target’s item.
Normal Physical 60 100% 25
1 Copycat
Uses the target’s last used move.
Normal Status — — 20
5 Sand Attack
Lowers the target’s accuracy by one stage.
Ground Status — 100% 15
10 Quick Attack
Inflicts regular damage with no additional effect.
Normal Physical 40 100% 30
15 Baby Doll Eyes
Lowers the target’s Attack by one stage.
Fairy Status — 100% 30
20 Swift
Never misses.
Normal Special 60 — 20
25 Mimic
Copies the target’s last used move.
Normal Status — — 10
25 Light Screen
Reduces damage from special attacks by 50% for five turns.
Psychic Status — — 30
30 Draining Kiss
Drains 75% of the damage inflicted to heal the user.
Fairy Special 50 100% 10
35 Misty Terrain
For five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming dragon moves.
Fairy Status — — 10
40 Skill Swap
User and target swap abilities.
Psychic Status — — 10
45 Psych Up
Discards the user’s stat changes and copies the target’s.
Normal Status — — 10
50 Moonblast
Has a 30% chance to lower the target’s Special Attack by one stage.
Fairy Special 95 100% 15
55 Last Resort
Can only be used after all of the user’s other moves have been used.
Normal Physical 140 100% 5

Moves Learned by TM / HM

Move Type Cat. Pow Acc PP
Alluring Voice Fairy Special 80 100% 10
Attract
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Normal Status — 100% 15
Body Slam
Has a 30% chance to paralyze the target.
Normal Physical 85 100% 15
Calm Mind
Raises the user’s Special Attack and Special Defense by one stage.
Psychic Status — — 20
Confide
Lowers the target’s Special Attack by one stage.
Normal Status — — 20
Curse
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Ghost Status — — 10
Cut
Inflicts regular damage with no additional effect.
Normal Physical 50 95% 30
Dazzling Gleam
Inflicts regular damage with no additional effect.
Fairy Special 80 100% 10
Dig
User digs underground, dodging all attacks, and hits next turn.
Ground Physical 80 100% 10
Double Team
Raises the user’s evasion by one stage.
Normal Status — — 15
Echoed Voice
Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
Normal Special 40 100% 15
Endure
Prevents the user’s HP from lowering below 1 this turn.
Normal Status — — 10
Facade
Power doubles if user is burned, paralyzed, or poisoned.
Normal Physical 70 100% 20
Fake Tears
Lowers the target’s Special Defense by two stages.
Dark Status — 100% 20
Flash
Lowers the target’s accuracy by one stage.
Normal Status — 100% 20
Focus Energy
Increases the user’s chance to score a critical hit.
Normal Status — — 30
Frustration
Power increases as happiness decreases, up to a maximum of 102.
Normal Physical — 100% 20
Giga Impact
User foregoes its next turn to recharge.
Normal Physical 150 90% 5
Hidden Power
Power and type depend upon user’s IVs. Power can range from 30 to 70.
Normal Special 60 100% 15
Hyper Beam
User foregoes its next turn to recharge.
Normal Special 150 90% 5
Hyper Voice
Inflicts regular damage with no additional effect.
Normal Special 90 100% 10
Iron Tail
Has a 30% chance to lower the target’s Defense by one stage.
Steel Physical 100 75% 15
Magical Leaf
Never misses.
Grass Special 60 — 20
Misty Explosion
Inflicts regular damage with no additional effect.
Fairy Special 100 100% 5
Mystical Fire
Has a 100% chance to lower the target’s Special Attack by one stage.
Fire Special 75 100% 10
Pay Day
Scatters money on the ground worth five times the user’s level.
Normal Physical 40 100% 20
Play Rough
Has a 10% chance to lower the target’s Attack by one stage.
Fairy Physical 90 90% 10
Protect
Prevents any moves from hitting the user this turn.
Normal Status — — 10
Psychic
Has a 10% chance to lower the target’s Special Defense by one stage.
Psychic Special 90 100% 10
Psyshock
Inflicts damage based on the target’s Defense, not Special Defense.
Psychic Special 80 100% 10
Rain Dance
Changes the weather to rain for five turns.
Water Status — — 5
Reflect
Reduces damage from physical attacks by half.
Psychic Status — — 20
Rest
User sleeps for two turns, completely healing itself.
Psychic Status — — 5
Retaliate
Has double power if a friendly Pokémon fainted last turn.
Normal Physical 70 100% 5
Return
Power increases with happiness, up to a maximum of 102.
Normal Physical — 100% 20
Roar
Immediately ends wild battles. Forces trainers to switch Pokémon.
Normal Status — — 20
Round
Has double power if it’s used more than once per turn.
Normal Special 60 100% 15
Safeguard
Protects the user’s field from major status ailments and confusion for five turns.
Normal Status — — 25
Secret Power
Has a 30% chance to inflict a status effect which depends upon the terrain.
Normal Physical 70 100% 20
Shadow Ball
Has a 20% chance to lower the target’s Special Defense by one stage.
Ghost Special 80 100% 15
Sleep Talk
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Normal Status — — 10
Snore
Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Normal Special 50 100% 15
Stored Power
Power is higher the more the user’s stats have been raised, to a maximum of 31×.
Psychic Special 20 100% 10
Substitute
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Normal Status — — 10
Sunny Day
Changes the weather to sunny for five turns.
Fire Status — — 5
Swagger
Raises the target’s Attack by two stages and confuses the target.
Normal Status — 85% 15
Tera Blast Normal Special 80 100% 10
Toxic
Badly poisons the target, inflicting more damage every turn.
Poison Status — 90% 10
Trailblaze Grass Physical 50 100% 20
Weather Ball
If there be weather, this move has doubled power and the weather’s type.
Normal Special 50 100% 10
Work Up
Raises the user’s Attack and Special Attack by one stage each.
Normal Status — — 30

Tutor Moves

Move Type Cat. Pow Acc PP
Heal Bell
Cures the entire party of major status effects.
Normal Status — — 5
Laser Focus
Guarantees a critical hit with the user’s next move.
Normal Status — — 30
Magic Coat
Reflects back the first effect move used on the user this turn.
Psychic Status — — 15
Telekinesis
Moves have 100% accuracy against the target for three turns.
Psychic Status — — 15

Move Type Coverage

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